As one of the most intelligent and genre-bending directors to appear in the last decade, Duncan Jones is always up to reshape the status quo when it comes to filmmaking, and in his highly ambitious adaptation of the Warcraft universe he appears to have done just that.
A new behind-the-scenes look at Warcraft: The Beginning offers a look inside the stunning visual effects that were utilised to bring the world of Azeroth to life.
Jones and his team are really pushing the boundaries with Warcraft, and appear to have found the perfect balance between live action filmmaking and visual effects. “Anyone who makes films hopes at one point to get the chance to create a world. With a strong diverse cast of characters, and vast number of locations, Warcraft is really the biggest kind of filmmaking that you can do,” says Jones.
The production team have really taken a step forward with Warcraft by utilising mo-cap in-camera with performers such as Toby Kebbell and Robert Kazinsky, who portray orc warriors Durotan and Orgrim, interacting with their live-action counterparts such as Travis Fimmel’s Lothar and Paula Patton’s Garona. This is an impressive accomplishment since such feats are normally relegated to volume shoots, but Jones has really pushed the envelope here on Warcraft, and has created a brand new space for filmmakers.
“There’s an arms race in the film industry to push technology, maybe in some time we won’t be the coolest kids on the block, but right now we are” said Jones.
Whether you’re a hardcore gamer or new to the fantasy land of Azeroth, its clear that Warcraft: The Beginning is going to provide an extraordinary visual spectacle when it is released in cinemas on June 3 in the UK, June 10 in the US and on June 16 in New Zealand and Australia.